
Latest log
One frame of black
Just before the Blackbeard battle the screen flashed black for a sixtieth of a second. Catching it took every frame, two programs, and the right memory card.
Every log
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One frame of black
Just before the Blackbeard battle the screen flashed black for a sixtieth of a second. Catching it took every frame, two programs, and the right memory card.
Log 054 min read
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Three bugs and a button: the Blackbeard, seen from the wrong places
The first ship battle on PC put the camera inside a hull, lost Little Jack off screen, and left the world map staring up at its keel. Only three of those were bugs.
Log 045 min read
- The wall that was a storm Why the clouds at the edge of the world map vanished on the PC port, and the two lights behind the camera that hold them up. Log 036 min read
- The music reads the room How Skies of Arcadia's boss battles change their music with the fight, and why almost none of the game's music is a recording. Log 026 min read
- Thirteen, not twelve: how two swapped bytes changed a whole battle Chasing a battle that played out differently on the PC port than on the GameCube, down to one table read in the wrong order. Log 016 min read
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